I Build Systems That Survive Contact With Reality
Computer Engineering student building embedded systems, AI-assisted applications, and community-focused technology that holds up under real-world pressure.
Subject ID // 001
Mark Hubert Boctulan
Software
Developer
Building with purpose
I'm a Computer Engineering student who likes turning ideas into tools people can actually use. My work sits at the intersection of software, hardware, and interface design, with a strong focus on clarity, reliability, and usefulness in real situations.
I built projects like disaster-response PWAs, AI-powered classification tools, and embedded systems because I want to grow into an engineer who can solve practical problems for communities and organizations — not just ship polished demos.
Capabilities
Frontend Systems
Building offline-first Progressive Web Apps with real-time database sync, push notifications, and low-connectivity resilience.
Cross-Platform
Cross-platform mobile apps with Flutter and Dart, from UI design to native device integration and camera API access.
On-device Vision
Training and deploying CNN-based image classifiers using Python and TensorFlow Lite for real-time, offline inference on mobile devices.
Hardware Logic
Microcontroller programming with sensor integration, ISR debouncing, and state machine design for reliable embedded control.
Featured Work
FORMAT: ENGINEERING SPEC
FIG. 01 // INTERFACE OVERVIEW
Resilink
A disaster response Progressive Web App built for LGU coordination in Bohol. Features real-time Firestore sync, FCM push notifications, full offline support, and a Leaflet-powered live map with evacuation centers and heritage site layers.
TimberScan
Flutter mobile app that classifies lumber types from live camera images using a trained CNN. Model built in Google Colab, converted to TensorFlow Lite, and deployed on-device for real-time inference without internet dependency.
FIG. 02 // VISION PROCESSING
FIG. 03 // SYSTEMS ARCHITECTURE
BaoMeter
Hall sensor-based electronic fare system for BaoBao vehicles. Implements ISR debouncing for reliable sensor input and a READY → COUNTING → STOPPED state machine for accurate passenger counting and automated fare computation.
Education
Bohol Island State University (BISU)
Bachelor of Science in Computer Engineering
Currently 3rd year, with an expected graduation of 2027. Focused on embedded systems, software development, and applied machine learning. Building practical projects for communities in Tagbilaran City, Bohol.
Major Competencies
Microprocessors, Operating Systems, Algorithm Analysis, Data Structures, Embedded Systems.
Research Interest
On-device AI inference, disaster-resilient communication systems, and embedded sensor networks.
Let's Build Something That Lasts
Digital Archive
Resume / CV
Direct Line
boctulanm@gmail.com
Phone / WhatsApp
0970 819 9724
Repository
github.com/MarkHubertB
Network
linkedin.com/in/markhubertboctulan
Geographic Hub
Cogon, Tagbilaran City, Bohol